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package com.playground.client.websockets.entity.message.response;

import com.playground.client.websockets.entity.message.Action;

/**
 *
 * @author Tiago Peres
 */
public class WriteToChatResponseMessage extends ResponseMessage {
    // player id corresponding to the player who sent the message
    private long senderId;
    private String text;
    
    public WriteToChatResponseMessage(){
        setAction(Action.writeToChat);
    }

    public long getSenderId() {
        return senderId;
    }

    public void setSenderId(long senderId) {
        this.senderId = senderId;
    }

    public String getText() {
        return text;
    }

    public void setText(String text) {
        this.text = text;
    }
}
